Pet Abilities

Some pets know an ability or two already when you tame them, but most pets need to be trained. In order to teach your pet a skill, you must first know it yourself. There are two ways for you to learn a pet ability: some abilities you can learn from a pet trainer in town, and some abilities you learn from taming creatures that already know the ability.

In comparison to the original Classic, there are six new pet abilities: Avoidance, Cobra Reflexes, Fire Breath, Gore, Poison Spit, and Warp. In original BC, Avoidance and Cobra Reflexes were added later (Patch 2.1) but will be available from the start in BC Classic.


Minimum pet level for learning each ability:

Pet LevelAbilities
1Bite 1, Charge 1, Claw 1, Fire Breath 1, Gore 1, Growl 1, Lightning Breath 1
5Cower 1
8Bite 2, Claw 2, Gore 2, Scorpid Poison 1, Screech 1
10Furious Howl 1, Great Stamina 1, Growl 2, Natural Armor 1
12Charge 2, Great Stamina 2, Lightning Breath 2, Natural Armor 2
15Cower 2, Poison Spit 1
16Bite 3, Claw 3, Gore 3
18Great Stamina 3, Natural Armor 3
20Arcane Resistance 1, Fire Resistance 1, Frost Resistance 1, Growl 3, Nature Resistance 1, Shadow Resistance 1, Shell Shield 1
24Bite 4, Charge 3, Claw 4, Furious Howl 2, Gore 4, Great Stamina 4, Lightning Breath 3, Natural Armor 4, Scorpid Poison 2, Screech 2
25Cower 3
30Arcane Resistance 2, Avoidance 1, Cobra Reflexes 1, Dash 1, Dive 1, Fire Resistance 2, Frost Resistance 2, Great Stamina 5, Growl 4, Natural Armor 5, Nature Resistance 2, Prowl 1, Shadow Resistance 2, Thunderstomp 1
32Bite 5, Claw 5, Gore 5
35Cower 4
36Charge 4, Great Stamina 6, Lightning Breath 4, Natural Armor 6
40Arcane Resistance 3, Bite 6, Claw 6, Dash 2, Dive 2, Fire Resistance 3, Frost Resistance 3, Furious Howl 3, Gore 6, Growl 5, Nature Resistance 3, Prowl 2, Scorpid Poison 3, Shadow Resistance 3, Thunderstomp 2
42Great Stamina 7, Natural Armor 7
45Cower 5, Poison Spit 2
48Bite 7, Charge 5, Claw 7, Gore 7, Great Stamina 8, Lightning Breath 5, Natural Armor 8, Screech 3
50Arcane Resistance 4, Dash 3, Dive 3, Fire Resistance 4, Frost Resistance 4, Growl 6, Nature Resistance 4, Prowl 3, Shadow Resistance 4, Thunderstomp 3
54Great Stamina 9, Natural Armor 9
55Cower 6
56Bite 8, Claw 8, Furious Howl 4, Gore 8, Scorpid Poison 4, Screech 4
60Arcane Resistance 5, Avoidance 2, Charge 6, Fire Breath 2, Fire Resistance 5, Frost Resistance 5, Great Stamina 10, Growl 7, Lightning Breath 6, Natural Armor 10, Nature Resistance 5, Poison Spit 3, Shadow Resistance 5, Warp 1
63Gore 9
64Bite 9, Claw 9, Scorpid Poison 5, Screech 5
65Cower 7
70Great Stamina 11, Growl 8, Natural Armor 11

Ability List


Arcane Resistance

Increases Arcane Resistance.

Can be learned by: All Families


Avoidance

Reduces the damage your pet takes from area of affect attacks.

Can be learned by: All Families


Bite

Bite the enemy, causing damage.

Can be learned by: Bats, Bears, Boars, Carrion Birds, Cats, Crocolisks, Dragonhawks, Gorillas, Hyenas, Nether Rays, Raptors, Ravagers, Serpents, Spiders, Tallstriders, Turtles, Warp Stalkers, Wind Serpents, Wolves


Charge

Charges an enemy, immobilizes it for 1 sec, and adds melee attack power to the boar's next attack.

Can be learned by: Boars


Claw

Claw the enemy, causing damage.

Can be learned by: Bears, Carrion Birds, Cats, Crabs, Owls, Raptors, Scorpids, Warp Stalkers


Cobra Reflexes

Attack speed increased, but damage done is reduced.

Can be learned by: All Families


Cower

Cower, causing no damage but lowering your pet's threat, making the enemy less likely to attack your pet.

Can be learned by: All Families


Dash

Increases movement speed for 15 seconds.

Can be learned by: Boars, Cats, Hyenas, Raptors, Ravagers, Tallstriders, Wolves


Dive

Increases movement speed for 15 seconds.

Can be learned by: Bats, Carrion Birds, Dragonhawks, Nether Rays, Owls, Wind Serpents


Fire Breath

Targets in a cone in front of the caster take 6 Fire damage over 2 sec.

Can be learned by: Dragonhawks


Fire Resistance

Increases Fire Resistance.

Can be learned by: All Families


Frost Resistance

Increases Frost Resistance.

Can be learned by: All Families


Furious Howl

Party members within 15 yards receive extra damage to their next physical attack. Lasts 10 seconds.

Can be learned by: Wolves


Gore

Gores the enemy, causing damage. This attack has a 50% chance to inflict double damage.

Can be learned by: Boars, Ravagers


Great Stamina

Increases stamina.

Can be learned by: All Families


Growl

Taunt the target, increasing the likelihood the creature will focus attacks on your pet.

Can be learned by: All Families


Lightning Breath

Breathes lightning, instantly dealing Nature damage to a single target.

Can be learned by: Wind Serpents


Natural Armor

Increases armor.

Can be learned by: All Families


Nature Resistance

Increases Nature Resistance.

Can be learned by: All Families


Poison Spit

Spits poison at an enemy, dealing Nature damage over 12 sec.

Can be learned by: Serpents


Prowl

Puts your pet in stealth mode, but slows its movement speed. The first attack from stealth receives a bonus to damage. Lasts until cancelled.

Can be learned by: Cats


Scorpid Poison

Inflicts Nature damage over time. Effect can stack up to 5 times on a single target.

Can be learned by: Scorpids


Screech

Blasts a single enemy for damage and lowers the melee attack power of all enemies in melee range. Effect lasts 4 sec.

Can be learned by: Bats, Carrion Birds, Owls


Shadow Resistance

Increases Shadow Resistance.

Can be learned by: All Families


Shell Shield

Reduces all damage your pet takes by 50%, but increases the time between your pet's attacks by 43%. Lasts 12 sec.

Can be learned by: Turtles


Thunderstomp

Shakes the ground with thundering force, doing Nature damage to all enemies within 8 yards. This ability causes a moderate amount of additional threat.

Can be learned by: Gorillas


Warp

Teleports to an enemy up to 30 yards away and gives the pet a 50% chance to avoid the next melee attack. Lasts 4 sec.

Can be learned by: Warp Stalkers


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